tag:blogger.com,1999:blog-19014171891812896682024-03-05T16:12:57.979+01:00Think Parametric !Sebastian Wiesenhütterhttp://www.blogger.com/profile/14940782402772205644noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1901417189181289668.post-73858090440043303562014-01-10T00:17:00.001+01:002014-01-10T00:17:20.909+01:00<a href="http://vimeo.com/67177328">http://vimeo.com/67177328</a><br />
I found this interesting research about silk structures made by silkworms then re-made into a 3d pavilion shape, hope you like it as well and everything is fine in Dresden.<br />
Grüße aus ItalienUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-1901417189181289668.post-33288954330090482652013-08-21T17:11:00.002+02:002013-08-22T13:14:46.003+02:00GENERATION OF GEODESIC DOME<div class="separator" style="clear: both; text-align: center;">
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Here is a quick way to create a geodesic dome. Subdivide the triangular faces of an Icosahedron and project them onto the surrounding Sphere from the center of the Icosahedron.<br />
<a href="https://app.box.com/s/7esspn821cccrso6uoae" target="_blank">Download the Definition</a> Sebastian Wiesenhütterhttp://www.blogger.com/profile/14940782402772205644noreply@blogger.com0tag:blogger.com,1999:blog-1901417189181289668.post-92134546902431161002013-08-12T01:36:00.001+02:002013-08-12T01:36:09.095+02:00The Dodecahedron Puzzle Solver<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='640' height='532' src='https://www.blogger.com/video.g?token=AD6v5dwA1FN3ZqwpGA98FyeEQNol0oOzgnwHFVstafA9uPKhg2jVfkf6nTIIWFoyylBVRYtSzqNvXT0R9z0lTEWiBA' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
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DPS vs DPSm<br />
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Hello there. Finally I managed to finalize the two little scripts.<br />
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These are solvers that reassemble a puzzle of the shuffled pieces of a distorted dodecahedron.<br />
The first part of the video shows the worksflow with completely random picks. The second part shows what happens, when the script "memorizes" which pieces it already used.<br />
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Have fun watching<br /><br /><br />BenjaminAnonymoushttp://www.blogger.com/profile/07999949042038860331noreply@blogger.com0tag:blogger.com,1999:blog-1901417189181289668.post-46837470217634385972013-05-27T02:18:00.000+02:002013-05-27T02:28:45.823+02:00<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"><b>THE SWARM</b><br /><br />Just for fun! since we were talking about swarms of bees and other animals behaving socially.....</span></div>
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<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">this is a little swarm simulation with Grasshopper: </span><br />
<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">chaotic ant movement vs. organized school of fish</span></div>
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<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;"><br /></span><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">Check it out on Vimeo: <a href="http://vimeo.com/58851478">http://vimeo.com/58851478</a></span>Anonymoushttp://www.blogger.com/profile/07999949042038860331noreply@blogger.com0tag:blogger.com,1999:blog-1901417189181289668.post-90276435080566511382013-05-27T02:01:00.001+02:002013-05-27T02:27:50.027+02:00<div class="separator" style="clear: both; text-align: justify;">
<b style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif; text-align: start;">THE MYSTICAL PUZZLE SOLVER (MPS)</b></div>
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<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;"><b><br /></b><br /><br />within the scope of our lecture I am trying to establish an algorithm which is able to solve a simple three dimensional puzzle independendly.<br /><br /><br /><b>THE SETUP</b><br /><br />The puzzle basically consists of a cube, which edge lengthes are distorted in a random manner. thereby each of the six boundary surfaces become unique<br />Then i dissemble the boundary surfaces and place them somewhere in space randomly, which a random orientation.<br /><br />The goal of MPS will be, to assemble these pieces back together, without having a clue of how the result should look like.</span><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;"><br /></span><span style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;">I will subdivide the task in smaller subtasks which will be solved by so called "agents" or "routines"</span><br />
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<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">some startin rules are:<br />start with one (random) piece and try to add the others, until the volume is complete again<br />sophisticated try and error</span><span style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;">no use of any kind of "masterplan" - which means, no higher knowledge of the solution or any knowledge of how to get there quick and easy</span><span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;"><br />no central control unit, which coordinates the work of the agents, they should do it themselves</span><br />
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<span style="font-family: Helvetica Neue, Arial, Helvetica, sans-serif;">I figured out the following routines or "agents"<br /><br /><b>PICK</b><br />pick one single piece from a set of available pieces<br /><br /><b>COMPARE</b><br />check if the chosen piece fits into the existing "construction site" of the puzzle<br /><br /><b>ASSEMBLE</b><br />if it fits, squeeze that bitch in there<br /><br /><b>DISSEMBLE</b><br />if none the available pieces fit, there must be something wrong with the previous assembly. So you have to dissemble the construction side again by a certain rule<br /><br /><b>RECORD</b> (optional)<br />to dissemble the failed construction efficiently, the algorithm has to have some kind of knowledge, how that baby got constructed previously (that one is optional so far)<br /><br /><b>STACK GATE</b> (optional)<br />if you try a piece, and it doesn't, or if you diseemble the construction site, stack gate should decide, whether to put the piece back to pool or to put into a stack, which is nothing else but a second pile of pieces. this one could substitute the <i>record</i> agent<br /><br /><br />- I might add some later on-<br /><br /><i>Record</i> and s<i>tack gate</i> are optional, because i am not sure if I'll need them<br /><br /><br />The video above demonstrates the performance of COMPARE and ASSEMBLE<br />since there is not yet a routine introduced, which decides from which stack to pick the piece and what to do after ASSEMBLE completed it's work, the script looks a bit funny. there's no "plan" behind the dumpo executers "COMPARE" and "ASSEMBLE"<br /><br />have fun :D</span>Anonymoushttp://www.blogger.com/profile/07999949042038860331noreply@blogger.com0tag:blogger.com,1999:blog-1901417189181289668.post-43984507372690814962013-05-23T12:05:00.001+02:002013-05-23T12:05:26.751+02:00<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwavdK50tQY0ANry7T99AvtM9_2wq72_iUYjXQTiP1znTDE7jIs7b2hpXP-TTvFF_uwbPFMrZSarAj1lW3c6rF8YcqCj3IlhnJYsufPwez0dfM6Q6MgBDSn4PdDQKkaatcifR0oqXuY8-a/s1600/diagramma.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="451" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwavdK50tQY0ANry7T99AvtM9_2wq72_iUYjXQTiP1znTDE7jIs7b2hpXP-TTvFF_uwbPFMrZSarAj1lW3c6rF8YcqCj3IlhnJYsufPwez0dfM6Q6MgBDSn4PdDQKkaatcifR0oqXuY8-a/s640/diagramma.jpg" width="640" /></a></div>
My diagram about learning germanUnknownnoreply@blogger.com0tag:blogger.com,1999:blog-1901417189181289668.post-26333992467644489012013-05-04T10:15:00.006+02:002013-05-04T10:15:45.879+02:00Great circles model<div class="separator" style="clear: both; text-align: center;">
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<span class="Apple-style-span" style="color: #333333; font-family: Helvetica, Arial, sans-serif; font-size: 12px; line-height: 18px;">"Synergetics is the system of holistic thinking which R. Buckminster Fuller introduced and began to formulate. Synergetics is multi-faceted: it involves geometric modeling, exploring inter-relationships in the facts of experience and the process of thinking. Synergetics endeavors to identify and understand the methods that Nature actually uses in coordinating Universe (both physically and metaphysically). Synergetics provides a method and a philosophy for problem-solving and design and therefore has applications in all areas of human endeavor."</span>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-1901417189181289668.post-3403899770650744802013-04-19T15:50:00.000+02:002013-05-12T01:20:50.300+02:00Kick-Off 08.05.2013Sebastian Wiesenhütterhttp://www.blogger.com/profile/14940782402772205644noreply@blogger.com0